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Devlog
First Update - Fixing a Crash
April 12, 2023
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PrintStar
1
#bug fix, #update
Testing for a Windows Store release revealed an intermittent crash occurring in the Windows port of Six/Six. The bug was a combination of errors: a mistake entering statistics for a somewhat unimporta...
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Six/Six Released!
March 19, 2023
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PrintStar
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#release
After a measly 20 months or so of development, my new game for the Rainbow 100 is finally out! Countless hours have been spent waiting for the Rainbow’s 8088 to churn through C source files have pai...
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Development Hardware Setup
March 04, 2023
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PrintStar
1
#development hardware, #retro, #rainbow, #workflow
Previously I posted a brief article about the software tools I’m using to develop my game on a Rainbow 100. Today, I’ll walk through my hardware setup. Main Development System Lately I’ve been a...
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Development Tools on a Rainbow 100
February 10, 2023
by
PrintStar
1
#msdos, #development
While Six/Six is “almost done,” with just a few theoretical days of playtesting before a release, I thought it might be fun to talk a bit about development on a mid-1980s Rainbow 100 personal comp...
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